Friday, January 19, 2007

Review: Spider-Man 2 (Gamecube*)

Graphics- 10/10
Sound- 5/10
Gameplay- 7.5/10
Replay Value- 6/10
Overall-7.5/10

Spider-Man 2 is a fantastic visual presentation along with seemingly unlimited roaming ability in New York City. The problems lie within the missions - they become very repetitive, you get bored of the about 4 different mission styles. If not for that, this game would be amazing as a sandbox game.

Have you ever wanted to dive off of the Empire State Building? Well now you can - and no doubt will in Spider-Man 2. The rendering of New York City is stunning which leads to willingness to explore. The main story that you follow isn't anything special but it's enough to keep your attention as well as providing a decent challenge. The only thing that might match the rendering of New York in awesomeness is the fighting - the style in which you fight is breath-taking. You can run up to someone and punch them into the air at fight up in the sky. The controls in this game are also pretty easy to learn- but can get complicated after buying a couple of new moves.

However this game can get very repetitive after the main story is finished. There are about 4 different mission styles that you repeat, repeat, repeat, and repeat. This always led to me turning off out of boredom - which I don't do a lot. The other problem is the sound - it constantly overlaps itself, but the narrator in the game is great and sarcastic. If you beat the game 100% there is very, very, very little to do afterwards. If they come out with Spider-Man 3, still buy it.

Pros: Stunning visuals. Good storyline. Nice fighting style. Controls.
Cons: Repetitive. Sound overlaps. Low replay value. Controls.

Review: Dan

*Game also available for PS2 and Xbox - review for Gamecube only

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