Friday, January 19, 2007

Review: 007: Agent Under Fire (Gamecube*)

Graphics- 7/10
Sound- 9/10
Gameplay- 7.5/10
Replay Value- 5/10
Overall- 7/10

007: Agent Under Fire is a great multiplayer game with an ok single player. The story mode in this game is what you would expect from a 007 game. The graphics are an improvement from N64 although not a great one. The game has very little replay value other than getting better scores.

007: Agent Under Fire was the first Bond game on the Gamecube and you can tell because the graphics are about the same as the N64. The single player itself is mediocre at best because of its low difficulty level. There are a few levels that you have to drive a car, which doesn't translate well onto the Gamecube. The single player in this game is really short with very few creative levels with some of the levels appearing out of place due to difficulty (the eighth level is one of the hardest levels in the game and the last level is one of the easiest). The best part of this game is the multiplayer definitely. The Q-Claw and Jet Pack add a nice touch but can become cheap and annoying after some time (they can be turned off.) The level choices aren't the greatest- mainly because of their size- but some (Town and Harbor) are pretty good. The multiplayer can get boring after some time because it's too basic. Overall it's just an ok start to James Bond in the next generation.

Pros: Multiplayer. Controls. Easy.
Cons: Single player. Driving levels. Too easy.

Review: Dan

*Game also available for PS2 and Xbox - Review for Gamecube only

No comments: