Friday, January 19, 2007

Review: Luigi's Mansion (Gamecube)

Graphics- 7/10
Sound- 8.5/10
Gameplay- 8/10
Replay Value- 3/10
Overall- 7/10

This is the first official Mario game to feature Luigi exclusively and was a great way to help launch the Gamecube. This game definitely showed Nintendo that Luigi has the power to sell a game. This is a good buy for almost any gamer.

Luigi's Mansion features Luigi searching for Mario instead of Mario searching for Peach. As it turns out Luigi won a mansion in a contest that he didn't enter. He and Mario planned to celebrate at the mansion that night. Seeing as Mario arrived there first he was captured. While this plot is weak, it's what you would expect from a game that features a Mario Bro. As it turns out Luigi has to fight ghosts by sucking them into a vacuum (the Poltergust 3000) to fight his way through the mansion. The controls in this game are a bit confusing at first (the Poltergust 3000 doesn't help) but don't worry, because after a while you'll be sucking things like a pro (pun?... What pun?)

While the graphics won't blow your mind they are were a nice start for the Gamecube and in a sense, the graphics that we are used to in a Mario Bros. 3D platformer. The sound in this game pretty good- Luigi will actually shout out "MARRRRRIIIIIOOOOO!?!?" while he's wandering the mansion and there are other little minor sound effects such as wall tapping that sound really good. There are just parts where, in my mind, the sound seems to fall short- possibly due to a lack of it a certain points. The only down side to this game is the total lack of replay value. Once you're done with this game-you're pretty much done with it. The only reason you might want to play again is to get a higher score, but I don't think you will.

Pros: Sound. Good controls once mastered. Typical Mario (I mean Luigi) game.
Cons: No replay value. OK graphics.

Review: Dan

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